I made a font, and a new version of 4-e

March 7, 2026 at 11:22 PM (UTC)

Is my last post seriously also about 4-e. Well, this one is too now.

I made the first few versions of 4-e in text mode because, well, it was a utility. And it was easy to get monospaced text on the screen with Tonc's Text Engine. And it worked ok!

But I really did want something a little nicer. So I took some inspiration from the backs of my e-Reader Mario cards and made a new version, learning a ton about GBA graphics along the way.

v4.0 otherwise has all the features of v3.0, a tiny handful of more user-facing niceties, but also some love and care by yours truly to make the codebase much nicer to read.

Compare:

4-e v3.0 (left) and 4-e v4.0 (right). v3.0 is built on a handful of colors of monospaced text, and v4.0 has a much more fun, Game-Boy-Advancey look.

The other neat new thing is that I made a font just for this.

I call it "four", and it's designed to be both easy to read and take up substantially less space, plus have some glyphs available for on-screen button instructions, as well as card icons.

I created the font with a classic, Usenti. On my little Windows NUC.

I liked the editor itself, but the process of getting a font out was a bit aggravating, because it was unclear what most of the options meant. Here's what I ended up using:

I will probably iterate on the font some more. I have other projects that could use it. I am trying not to make a whole new font editor I can use on my iPad.